Xavier Geitz

Xavier is a featured writer for Wasteland gamers. His love affair with the Fallout series started in 2008 with Fallout 3 and hasn't slowed down since.RPGs are Xavier's video games of choice, and alongside Fallout, some of his favorites are Fire Emblem, Kingdom Hearts, Alpha Protocol, and The Elder Scrolls series. As talk of the Metaverse continues to heat up, Xavier faithfully waits for someone to create a real-life version of The World (Minus dungeon boss-induced comas).

vault 11 guide

Vault 11 Guide

Intro If there’s one silver lining to the post-apocalypse, it’s that it wiped Vault-Tec off the map (Not literally, but at least all the scientists running sick experiments). Vault-Tec was more creative than Spielberg, and unfortunately, they used that creativity to devise the most inhumane experiments known to man. Not every Vault was a horror

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Fallout 4 Perks Guide

Fallout 4 Perks Guide

Intro Bethesda made the controversial decision of removing skills from Fallout 4. Bobbleheads based on skills still exist, but the skills themselves are gone entirely. Here’s where to find them. In their place is a perk system, similar to the one Bethesda implemented in The Elder Scrolls V: Skyrim. The new system has opened up

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Yao Guai Guide

Yao Guai Guide

Intro When Bethesda licensed the rights to develop several Fallout games and later acquired the franchise entirely, fans of the Interplay era were concerned with what direction Bethesda would take the series. I’m sure we’ve all heard at least one person refer to Fallout 3 as just Oblivion with guns. And while Fallout 3 did have

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